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(-1)

Nice art and sound, here's some feedback on the gameplay:

  • I found it difficult to connect the mission types to the various bars. When do I accept which mission?
  • The gameplay was also not very engaging. I wish that I would occasionally have to make a decision during a mission.
  • It would also be nice if you can close a mission window, instead of just accept or decline.
  • I don't know how much balancing you did, but for me the discipline bar just slowly decrease until I get the game over screen.
(1 edit) (+1)

115% Morale 1% discipline, literally me! :) Fun concept, good idea.